It’s the deep, dark days of winter here and as more and more snow falls, the temperatures drop once again, and we need some warm indoor activities to pass the time, out come the board games.
It’s board game week at This is Pi Day!
This week’s Saturday comic portrays a family favourite called Settlers of Catan, a modern classic of resource gathering and skillful negotiation. … and yeah, every once in a while you need to be a bit mean to your fellow players to get the edge.
Is it really December already. Having taken the whole of November off from posting here, I hope you haven’t missed me too much, but in the last month we took a little holiday down o a tropical climate and temporarily escaped the snow, and our computers and left behind all the stress and worry of our chilly, tech-filled life. Thus, it is only appropriate that we kick things off in December with some technology, winter, and work-stress comics.
They’re all lined up for your December enjoyment, starting today with Un-touchable. I’ve been introducing the kid to my nostalgia. Old TV shows (she apparently loves Red Dwarf), classic music (which for me is Def Leppard and The Tragically Hip) and of course all my video gaming favourites… which apparently are not quite at the same standard and can’t quite compete with an iPad or the Nintendo Switcheroo. Who would have guessed?
I was going to be one of those “in-the-know” dads who kept apace of all the technologies and was never really blindsided by “them young’uns and their gadgets…”
And then The Girl discovered Let’s Play.
I get it, but it still makes mush of my mind to try to wrap it around the notion that WATCHING other people play video games… when you’ve got four consoles and a laptop just SITTING THERE loaded with all manner of awesome software, for CRYING OUT LOUD, why am I paying for all this! I stood in line for two hours for that Nintendo SWITCH! Play IT!
Alas, when I take it in from a more philosophical perspective I’m quickly reminded of the countless hours I spent in my teens just waiting for my turn at any number of games, wrestling a controller from my brother or a friend, and trying not to get the wires tangled as we pleaded for a spot in the queue for a two-person platformer.
When I was a kid — *shakes head sadly that he just wrote that* — we had more people than screens and we were figuring out how to share them equitably. Now, it seems we have more screens than people and we’re figuring out what to do with them all.